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All the assets I made during my semester (15 weeks). My team and I worked on a game called "Panique en forêt". It's a game meant to raise awareness on how to prevent forest fires and it is set in a stylized/cartoonish camp site. The project took us a year to make. I worked on the 3d modeling, texturing, level art and some other technical aspects.

Illustrations I drew for the snacks, the cans and the tackle box.

Illustrations I drew for the snacks, the cans and the tackle box.

I also worked on the level art in all three maps of our game. I mainly worked on placing the assets in the environment and creating shaders for them. 
We used Unreal Engine 4.

I also worked on the level art in all three maps of our game. I mainly worked on placing the assets in the environment and creating shaders for them.
We used Unreal Engine 4.